Olympus Raids
27 raids catalogued
Dark Castra
Act 1Lever progression with encounters: kill 22 DustDeath and activate 6 correct levers.
Giant Black Spider
Act 1Long lever puzzle with bosses: kill 7 Black Spider King and activate 14 correct levers.
Massive Slade
Act 1Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

Namaju
Act 1Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.
Ibrahim
Act 1Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Incomplete Fernon
Act 6.2Incomplete Fernon gains a different buff every 60s. Every 10-15s two swords spawn and must be picked up within 10s to grant team buffs and/or debuff the boss.

Twisted Beast King Carno
Act 7.1Boss reflects 5000 damage with a debuff if attacked during its buff phase. Every 45s adds spawn and the boss becomes invulnerable until they die. Max 8 players.

Twisted Spirit King Kirollas
Act 7.1Two rooms: first room has a lever that opens the boss chamber. Kirollas summons Spirit King's Messengers every ~20s; killing them quickly prevents the boss from healing up to 500k HP.

Demon God Belial
Act 7.1Two rooms: first has a lever to open the boss door. Two obelisks spawn randomly: Obelisk of Terror (debuffs and reflects true damage when Belial is attacked) and Obelisk of Light (must stay close or lose 80% HP). Max 20 players.
Witch Laurena
Act 6.2Custom Olympus raid. Boss applies a Thorn Bush debuff that immobilises targets and ticks 1000 HP every 4s — a nearby player must cleanse it. Dark magic transforms players into bushes (find a bush to revert) or hamsters (find cheese to revert). Below a HP threshold, Laurena's Beast spawns as phase 2.

Zombie Dragon Valehir
Act 8Two pre-rooms with buttons and monsters must be cleared first. Valehir uses poison attacks and applies debuffs (Fog of Fear, Plague Breath, Weak Dragon Venom) while granting itself buffs (Fog Shield, Power of Decay) that must be removed with specific consumables or by killing linked mobs.