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Olympus · Raid catalog

Olympus Raids

27 raids catalogued

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Boss element · DarkBoss element · No elementBoss element · FireAct · Act 7.2Act · Act 6.2Act · Act 10Act · Act 5Clear filters
Fire
Standard

Kertos The Demon Dog

Act 5
Min levelLvl 70
Players15 players
Pre-hero

Operate 3 levers in the arena and hunt down 3 Kertos' Shadow monsters following the raid map to defeat the boss.

Fire
Standard

Valakus King Of Fire

Act 5
Min levelLvl 75
Players15 players
Pre-hero

Operate 2 levers in the arena and hunt down 10 Eggs across the map to defeat the boss.

Fire
Standard

Fire God Grenigas

Act 5
Min levelLvl 80
Players15 players
Pre-hero

Operate 3 levers in the arena and hunt down 3 Fiery Giant monsters to defeat the boss.

Fire
Standard

Lord Draco

Act 5
Min levelLvl 75
Players15 players
Pre-hero

After he takes flight, Lord Draco receives a debuff that opens a damage window.

Fire
StandardCustom
Incomplete Fernon

Incomplete Fernon

Act 6.2
Min levelHero C25
Players15 players
Hero C25

Incomplete Fernon gains a different buff every 60s. Every 10-15s two swords spawn and must be picked up within 10s to grant team buffs and/or debuff the boss.

Dark
EndgameCustom

Witch Laurena

Act 6.2
Min levelHero C60
Players15 players
Hero C60

Custom Olympus raid. Boss applies a Thorn Bush debuff that immobilises targets and ticks 1000 HP every 4s — a nearby player must cleanse it. Dark magic transforms players into bushes (find a bush to revert) or hamsters (find cheese to revert). Below a HP threshold, Laurena's Beast spawns as phase 2.

Dark
EndgameCustom
Nezarun

Nezarun

Act 10
Min levelHero C90
Players15 players
Hero C90

15-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Dark
EndgameCustom
Crusher Nezarun

Crusher Nezarun

Act 10
Min levelHero C90
Players20 players
Hero C90

Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.