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Olympus · Raid catalog

Olympus Raids

27 raids catalogued

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Boss element · LightBoss element · FireBoss element · No elementBoss element · WaterAct · Act 7.2Act · Act 7.1Act · Act 1Act · Act 9.2Clear filters
Water
LesserCustom

Mother Cuby

Act 1
Min levelLvl 30
Players15 players
Pre-hero

Lever raid: kill 11 Cubys and activate 3 correct levers to progress.

Light
LesserCustom

Ginseng

Act 1
Min levelLvl 30
Players15 players
Pre-hero

Lever and hunt raid: kill 8 Giant Mandra and activate 7 correct levers.

No element
LesserCustom

Massive Slade

Act 1
Min levelLvl 50
Players15 players
Pre-hero

Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

No element
Lesser
Namaju

Namaju

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.

No element
Lesser

Ibrahim

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Fire
Endgame
Twisted Spirit King Kirollas

Twisted Spirit King Kirollas

Act 7.1
Min levelHero C25
Players8 players
Hero C25

Two rooms: first room has a lever that opens the boss chamber. Kirollas summons Spirit King's Messengers every ~20s; killing them quickly prevents the boss from healing up to 500k HP.

Water
EndgameCustom
Evil Overlord Paimon

Evil Overlord Paimon

Act 7.2
Min levelHero C60
Players15 players
Hero C60

Paimon (water) gains a protective buff that blocks damage; remove it by killing the shadow mini-bosses that spawn in the centre. Mob waves are stopped by activating the central totem.

No element
EndgameCustom

Ultimate Giant Arma

Act 9.2
Min levelHero C90
Players15 players
Hero C90

5-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.