Olympus Raids
27 raids catalogued

Twisted Beast King Carno
Act 7.1Boss reflects 5000 damage with a debuff if attacked during its buff phase. Every 45s adds spawn and the boss becomes invulnerable until they die. Max 8 players.

Demon God Belial
Act 7.1Two rooms: first has a lever to open the boss door. Two obelisks spawn randomly: Obelisk of Terror (debuffs and reflects true damage when Belial is attacked) and Obelisk of Light (must stay close or lose 80% HP). Max 20 players.

Zombie Dragon Valehir
Act 8Two pre-rooms with buttons and monsters must be cleared first. Valehir uses poison attacks and applies debuffs (Fog of Fear, Plague Breath, Weak Dragon Venom) while granting itself buffs (Fog Shield, Power of Decay) that must be removed with specific consumables or by killing linked mobs.

Moss Giant Pollutus
Act 98-player raid across two maps. First room: activate 4 buttons and kill 11 monsters. Boss summons Parts of Pollutus at 80% and 20% HP with an 'Invincible Body' buff; all Parts must die to remove invincibility. Parts only take 4% of their max HP as damage per hit.

Giant Arma
Act 912-player raid with cardinal laser attacks (red zones), wide high-voltage fields, and motion-detection bombs attached to every second player that require stopping movement/attacks for 3s. At 70%/40%/20% HP modules spawn and must be killed within 20s or the boss gains enhanced buffs.

Nezarun
Act 1015-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Crusher Nezarun
Act 10Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.