Olympus Raids
27 raids catalogued
Ginseng
Act 1Lever and hunt raid: kill 8 Giant Mandra and activate 7 correct levers.
Dark Castra
Act 1Lever progression with encounters: kill 22 DustDeath and activate 6 correct levers.
Giant Black Spider
Act 1Long lever puzzle with bosses: kill 7 Black Spider King and activate 14 correct levers.
Massive Slade
Act 1Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

Namaju
Act 1Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.
Ibrahim
Act 1Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Goddess Erenia
Act 6.1Clear adds, then in the second room destroy the 5 altars shown on the minimap followed by the Guardian Stone. Protect Amon for a buff; if he dies the team is debuffed.

Goddess Zenas
Act 6.1Team is split between 2 sides; each side clears rooms similar to Erenia. Kill Archangel Lucifer in the second room. Protecting Lucifer debuffs the team; letting her die buffs the team.
Witch Laurena
Act 6.2Custom Olympus raid. Boss applies a Thorn Bush debuff that immobilises targets and ticks 1000 HP every 4s — a nearby player must cleanse it. Dark magic transforms players into bushes (find a bush to revert) or hamsters (find cheese to revert). Below a HP threshold, Laurena's Beast spawns as phase 2.

Zombie Dragon Valehir
Act 8Two pre-rooms with buttons and monsters must be cleared first. Valehir uses poison attacks and applies debuffs (Fog of Fear, Plague Breath, Weak Dragon Venom) while granting itself buffs (Fog Shield, Power of Decay) that must be removed with specific consumables or by killing linked mobs.
Ultimate Giant Arma
Act 9.25-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.

Nezarun
Act 1015-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Crusher Nezarun
Act 10Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.