NosRaids
Olympus · Raid catalog

Olympus Raids

27 raids catalogued

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Players · 15 playersFamily · StandaloneFamily · ElementalsClear filters
No element
Lesser
Namaju

Namaju

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.

No element
Lesser

Ibrahim

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Fire
Standard

Lord Draco

Act 5
Min levelLvl 75
Players15 players
Pre-hero

After he takes flight, Lord Draco receives a debuff that opens a damage window.

Water
Standard

Glacerus

Act 5
Min levelLvl 75
Players15 players
Pre-hero

After the blizzard a debuff appears that opens a damage window on the boss.

Fire
StandardCustom
Incomplete Fernon

Incomplete Fernon

Act 6.2
Min levelHero C25
Players15 players
Hero C25

Incomplete Fernon gains a different buff every 60s. Every 10-15s two swords spawn and must be picked up within 10s to grant team buffs and/or debuff the boss.

Water
EndgameCustom
Evil Overlord Paimon

Evil Overlord Paimon

Act 7.2
Min levelHero C60
Players15 players
Hero C60

Paimon (water) gains a protective buff that blocks damage; remove it by killing the shadow mini-bosses that spawn in the centre. Mob waves are stopped by activating the central totem.

Dark
EndgameCustom

Witch Laurena

Act 6.2
Min levelHero C60
Players15 players
Hero C60

Custom Olympus raid. Boss applies a Thorn Bush debuff that immobilises targets and ticks 1000 HP every 4s — a nearby player must cleanse it. Dark magic transforms players into bushes (find a bush to revert) or hamsters (find cheese to revert). Below a HP threshold, Laurena's Beast spawns as phase 2.

No element
EndgameCustom

Ultimate Giant Arma

Act 9.2
Min levelHero C90
Players15 players
Hero C90

5-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.