Olympus Raids
27 raids catalogued
Mother Cuby
Act 1Lever raid: kill 11 Cubys and activate 3 correct levers to progress.
Ginseng
Act 1Lever and hunt raid: kill 8 Giant Mandra and activate 7 correct levers.
Dark Castra
Act 1Lever progression with encounters: kill 22 DustDeath and activate 6 correct levers.
Giant Black Spider
Act 1Long lever puzzle with bosses: kill 7 Black Spider King and activate 14 correct levers.
Massive Slade
Act 1Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

Namaju
Act 1Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.
Ibrahim
Act 1Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.
Kertos The Demon Dog
Act 5Operate 3 levers in the arena and hunt down 3 Kertos' Shadow monsters following the raid map to defeat the boss.
Valakus King Of Fire
Act 5Operate 2 levers in the arena and hunt down 10 Eggs across the map to defeat the boss.
Fire God Grenigas
Act 5Operate 3 levers in the arena and hunt down 3 Fiery Giant monsters to defeat the boss.
Lord Draco
Act 5After he takes flight, Lord Draco receives a debuff that opens a damage window.
Glacerus
Act 5After the blizzard a debuff appears that opens a damage window on the boss.

Evil Overlord Paimon
Act 7.2Paimon (water) gains a protective buff that blocks damage; remove it by killing the shadow mini-bosses that spawn in the centre. Mob waves are stopped by activating the central totem.
Ultimate Giant Arma
Act 9.25-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.

Nezarun
Act 1015-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Crusher Nezarun
Act 10Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.