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Olympus · Raid catalog

Olympus Raids

27 raids catalogued

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Act · Act 1Act · Act 7.2Act · Act 9Act · Act 6.1Act · Act 10Clear filters
Water
LesserCustom

Mother Cuby

Act 1
Min levelLvl 30
Players15 players
Pre-hero

Lever raid: kill 11 Cubys and activate 3 correct levers to progress.

Light
LesserCustom

Ginseng

Act 1
Min levelLvl 30
Players15 players
Pre-hero

Lever and hunt raid: kill 8 Giant Mandra and activate 7 correct levers.

Dark
LesserCustom

Dark Castra

Act 1
Min levelLvl 40
Players15 players
Pre-hero

Lever progression with encounters: kill 22 DustDeath and activate 6 correct levers.

Dark
LesserCustom

Giant Black Spider

Act 1
Min levelLvl 45
Players15 players
Pre-hero

Long lever puzzle with bosses: kill 7 Black Spider King and activate 14 correct levers.

No element
LesserCustom

Massive Slade

Act 1
Min levelLvl 50
Players15 players
Pre-hero

Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

No element
Lesser
Namaju

Namaju

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.

No element
Lesser

Ibrahim

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Dark
Standard
Goddess Erenia

Goddess Erenia

Act 6.1
Min levelHero C50
Players15 players
Hero C45

Clear adds, then in the second room destroy the 5 altars shown on the minimap followed by the Guardian Stone. Protect Amon for a buff; if he dies the team is debuffed.

Light
Standard
Goddess Zenas

Goddess Zenas

Act 6.1
Min levelHero C50
Players15 players
Hero C45

Team is split between 2 sides; each side clears rooms similar to Erenia. Kill Archangel Lucifer in the second room. Protecting Lucifer debuffs the team; letting her die buffs the team.

Water
EndgameCustom
Evil Overlord Paimon

Evil Overlord Paimon

Act 7.2
Min levelHero C60
Players15 players
Hero C60

Paimon (water) gains a protective buff that blocks damage; remove it by killing the shadow mini-bosses that spawn in the centre. Mob waves are stopped by activating the central totem.

No element
Endgame
Moss Giant Pollutus

Moss Giant Pollutus

Act 9
Min levelHero C80
Players8 players
Hero C80

8-player raid across two maps. First room: activate 4 buttons and kill 11 monsters. Boss summons Parts of Pollutus at 80% and 20% HP with an 'Invincible Body' buff; all Parts must die to remove invincibility. Parts only take 4% of their max HP as damage per hit.

No element
EndgameCustom
Giant Arma

Giant Arma

Act 9
Min levelHero C80
Players12 players
Hero C80

12-player raid with cardinal laser attacks (red zones), wide high-voltage fields, and motion-detection bombs attached to every second player that require stopping movement/attacks for 3s. At 70%/40%/20% HP modules spawn and must be killed within 20s or the boss gains enhanced buffs.

Dark
EndgameCustom
Nezarun

Nezarun

Act 10
Min levelHero C90
Players15 players
Hero C90

15-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Dark
EndgameCustom
Crusher Nezarun

Crusher Nezarun

Act 10
Min levelHero C90
Players20 players
Hero C90

Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.