Olympus Raids
27 raids catalogued
Mother Cuby
Act 1Lever raid: kill 11 Cubys and activate 3 correct levers to progress.
Ginseng
Act 1Lever and hunt raid: kill 8 Giant Mandra and activate 7 correct levers.
Dark Castra
Act 1Lever progression with encounters: kill 22 DustDeath and activate 6 correct levers.
Giant Black Spider
Act 1Long lever puzzle with bosses: kill 7 Black Spider King and activate 14 correct levers.
Massive Slade
Act 1Elementless raid: kill 40 Slade Priest and activate 16 correct levers.

Namaju
Act 1Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.
Ibrahim
Act 1Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.
Kertos The Demon Dog
Act 5Operate 3 levers in the arena and hunt down 3 Kertos' Shadow monsters following the raid map to defeat the boss.
Valakus King Of Fire
Act 5Operate 2 levers in the arena and hunt down 10 Eggs across the map to defeat the boss.
Fire God Grenigas
Act 5Operate 3 levers in the arena and hunt down 3 Fiery Giant monsters to defeat the boss.
Lord Draco
Act 5After he takes flight, Lord Draco receives a debuff that opens a damage window.
Glacerus
Act 5After the blizzard a debuff appears that opens a damage window on the boss.

Twisted Beast King Carno
Act 7.1Boss reflects 5000 damage with a debuff if attacked during its buff phase. Every 45s adds spawn and the boss becomes invulnerable until they die. Max 8 players.

Twisted Spirit King Kirollas
Act 7.1Two rooms: first room has a lever that opens the boss chamber. Kirollas summons Spirit King's Messengers every ~20s; killing them quickly prevents the boss from healing up to 500k HP.

Demon God Belial
Act 7.1Two rooms: first has a lever to open the boss door. Two obelisks spawn randomly: Obelisk of Terror (debuffs and reflects true damage when Belial is attacked) and Obelisk of Light (must stay close or lose 80% HP). Max 20 players.

Ice Dragon Alzanor
Act 8Two pre-rooms (6 buttons/10 mobs, then 6 buttons/8 mobs). In the boss fight stay close to the frost deflectors to survive the ice attacks.

Zombie Dragon Valehir
Act 8Two pre-rooms with buttons and monsters must be cleared first. Valehir uses poison attacks and applies debuffs (Fog of Fear, Plague Breath, Weak Dragon Venom) while granting itself buffs (Fog Shield, Power of Decay) that must be removed with specific consumables or by killing linked mobs.
Ultimate Giant Arma
Act 9.25-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.