Olympus Raids
27 raids catalogued
Kertos The Demon Dog
Act 5Operate 3 levers in the arena and hunt down 3 Kertos' Shadow monsters following the raid map to defeat the boss.
Valakus King Of Fire
Act 5Operate 2 levers in the arena and hunt down 10 Eggs across the map to defeat the boss.
Fire God Grenigas
Act 5Operate 3 levers in the arena and hunt down 3 Fiery Giant monsters to defeat the boss.
Lord Draco
Act 5After he takes flight, Lord Draco receives a debuff that opens a damage window.
Glacerus
Act 5After the blizzard a debuff appears that opens a damage window on the boss.

Goddess Erenia
Act 6.1Clear adds, then in the second room destroy the 5 altars shown on the minimap followed by the Guardian Stone. Protect Amon for a buff; if he dies the team is debuffed.

Goddess Zenas
Act 6.1Team is split between 2 sides; each side clears rooms similar to Erenia. Kill Archangel Lucifer in the second room. Protecting Lucifer debuffs the team; letting her die buffs the team.

Moss Giant Pollutus
Act 98-player raid across two maps. First room: activate 4 buttons and kill 11 monsters. Boss summons Parts of Pollutus at 80% and 20% HP with an 'Invincible Body' buff; all Parts must die to remove invincibility. Parts only take 4% of their max HP as damage per hit.

Giant Arma
Act 912-player raid with cardinal laser attacks (red zones), wide high-voltage fields, and motion-detection bombs attached to every second player that require stopping movement/attacks for 3s. At 70%/40%/20% HP modules spawn and must be killed within 20s or the boss gains enhanced buffs.
Ultimate Giant Arma
Act 9.25-stage raid with team splits in pre-rooms. Boss uses Emergency Heal, Rockets, Lasers and Motion Detection Bombs. At 20% HP an Invincibility Shield activates and electric boxes must be matched by positive/negative charge to break it. Teleport skills are disabled.

Nezarun
Act 1015-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Crusher Nezarun
Act 10Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.