NosRaids
Olympus · Raid catalog

Olympus Raids

27 raids catalogued

PopularRecentA–Z
Reward · MixedReward · MaterialsReward · Gold farmClear filters
No element
Lesser
Namaju

Namaju

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Easy raid: hunt 3 Namaju bosses across three maps and activate 3 levers to complete the objective.

No element
Lesser

Ibrahim

Act 1
Min levelLvl 55
Players15 players
Pre-hero

Clear targets and levers across two maps to reach the Boss Room. Map 1: 7 levers + 2 Commanders. Map 2: 6 levers + 2 Commanders. Ibrahim starts with a shield boosting his defenses. Teleport mount strongly recommended.

Water
EndgameCustom
Evil Overlord Paimon

Evil Overlord Paimon

Act 7.2
Min levelHero C60
Players15 players
Hero C60

Paimon (water) gains a protective buff that blocks damage; remove it by killing the shadow mini-bosses that spawn in the centre. Mob waves are stopped by activating the central totem.

Water
Endgame
Ice Dragon Alzanor

Ice Dragon Alzanor

Act 8
Min levelHero C60
Players15 players
Hero C60

Two pre-rooms (6 buttons/10 mobs, then 6 buttons/8 mobs). In the boss fight stay close to the frost deflectors to survive the ice attacks.

Dark
Endgame
Zombie Dragon Valehir

Zombie Dragon Valehir

Act 8
Min levelHero C60
Players15 players
Hero C60

Two pre-rooms with buttons and monsters must be cleared first. Valehir uses poison attacks and applies debuffs (Fog of Fear, Plague Breath, Weak Dragon Venom) while granting itself buffs (Fog Shield, Power of Decay) that must be removed with specific consumables or by killing linked mobs.

No element
Endgame
Moss Giant Pollutus

Moss Giant Pollutus

Act 9
Min levelHero C80
Players8 players
Hero C80

8-player raid across two maps. First room: activate 4 buttons and kill 11 monsters. Boss summons Parts of Pollutus at 80% and 20% HP with an 'Invincible Body' buff; all Parts must die to remove invincibility. Parts only take 4% of their max HP as damage per hit.

No element
EndgameCustom
Giant Arma

Giant Arma

Act 9
Min levelHero C80
Players12 players
Hero C80

12-player raid with cardinal laser attacks (red zones), wide high-voltage fields, and motion-detection bombs attached to every second player that require stopping movement/attacks for 3s. At 70%/40%/20% HP modules spawn and must be killed within 20s or the boss gains enhanced buffs.

Dark
EndgameCustom
Nezarun

Nezarun

Act 10
Min levelHero C90
Players15 players
Hero C90

15-player raid. First room with 3 buttons and 4 monsters. Boss throws black energy orbs that pull the player towards him. Applies Dimensional Exposure (slows movement, weakens attacks) and Extended Dimensional Exile (prevents attacking and dodging).

Dark
EndgameCustom
Crusher Nezarun

Crusher Nezarun

Act 10
Min levelHero C90
Players20 players
Hero C90

Multi-phase raid with 90 monsters + mini-boss in the first room, elemental platform stages, and a final fight with black orbs that pull the player, lethal AoE and teleport phases at 75%/50%/25% HP requiring navigation of elemental portals.